Lux Absio Bervatum

Saturday, March 29, 2025

Gamifying Dinner Decisions: A 12x12 Grid for Takeout

"What should we have for dinner?" The eternal question—riddled with metaphorical quicksand, ready to trap anyone who dares ask it in the sinking suck of choice paralysis. But fear no more: Introducing Dinner Picker.



This is an idea I had last night. I made a list of places from which we could potentially order delivery. Conveniently, it was a nice round number (40). Then my spouse and I weighted some of the results using these rules:
  • You have a budget of 15 +'s and 5 (-)'s.
  • Apply +'s to places you like and (-)'s to places you don't.
  • The maximum number of +'s you can apply to each place is 2. Max (-)'s per place is 1.
  • Each place starts with a 3-point share, modified by the sum of +'s and (-)'s applied to it.
This was the result:


Today, I refined it further. It was pretty straightforward because I'd made something similar for TV shows back in 2019. So, now, here's Dinner Picker v. 0.10:


And, hey, a printable PDF version (88 KB) because why not.

Each restaurant appears in the grid a number of times equal to its modified share value. Luckily, it works out that there are 140 results (40×3+(15-5)×2) which fits nicely into a 12x12 grid if you chop off the corners. Scrambled the positions because it's more interesting that way (and it helps prevent I thing I dislike where folks can start predicting results without consulting the table after they become familiar with the layout).



(cue announcer:) Dinner decisions don’t have to be a nightly spiral into vacillation. With a little structure, Dinner Picker turns chaos into clarity—one grid square at a time. Go ahead, let the table decide.